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# 100 Go Mistakes and How to Avoid Them
Source code of [100 Go Mistakes and How to Avoid Them](https://www.manning.com/books/100-go-mistakes-and-how-to-avoid-them).
## Table of Contents
### Chapter 1 - Introduction
### Chapter 2 - Code and Project Organization
* 1 - Unintended variable shadowing
* 2 - Writing nested code
* 3 - Misusing init functions
* 4 - Always using getters and setters
* 5 - Interface pollution
* 6 - Interface on the producer side
* 7 - Returning interfaces
* 8 - `any` says nothing
* 9 - Being confused about when to use generics
* 10 - Not being aware of the possible problems with type embedding
* 11 - Not using the functional options pattern
* 12 - Project misorganization (project structure and package organization)
* 13 - Creating utility packages
* 14 - Ignoring package name collisions
* 15 - Missing code documentation
* 16 - Not using linters
### Chapter 3 - Data Types
* 17 - Creating confusion with octal literals
* 18 - Neglecting integer overflows
* 19 - Not understanding floating-points
* 20 - Not understanding slice length and capacity
* 21 - Inefficient slice initialization
* 22 - Being confused about nil vs. empty slice
* 23 - Not properly checking if a slice is empty
* 24 - Not making slice copy correctly
* 25 - Unexpected side-effects using slice append
* 26 - Slice and memory leaks
* 27 - Inefficient map initialization
* 28 - Map and memory leaks
* 29 - Comparing values incorrectly
### Chapter 4 - Control Structures
* 30 - Ignoring that elements are copied in `range` loops
* 31 - Ignoring how arguments are evaluated in `range` loops (channels and arrays)
* 32 - Ignoring the impacts of using pointer elements in `range` loops
* 33 - Making wrong assumptions during map iterations (ordering and map insert during iteration)
* 34 - Ignoring how the `break` statement work
* 35 - Using `defer` inside a loop
### Chapter 5 - Strings
* 36 - Not understanding the concept of rune
* 37 - Inaccurate string iteration
* 38 - Misusing trim functions
* 39 - Under-optimized strings concatenation
* 40 - Useless string conversion
* 41 - Substring and memory leaks
### Chapter 6 - Functions and Methods
* 42 - Not knowing which type of receiver to use
* 43 - Never using named result parameters
* 44 - Unintended side-effects with named result parameters
* 45 - Returning a nil receiver
* 46 - Using a filename as a function input
* 47 - Ignoring how defer arguments and receivers are evaluated
### Chapter 7 - Error Management
* 48 - Panicking
* 49 - Ignoring when to wrap an error
* 50 - Comparing an error type inaccurately
* 51 - Comparing an error value inaccurately
* 52 - Handling an error twice
* 53 - Not handling an error
* 54 - Not handling defer errors
### Chapter 8 - Concurrency: Foundations
* 55 - Mixing concurrency and parallelism
* 56 - Concurrency isn't always faster
* 57 - Being puzzled about when to use channels or mutexes
* 58 - Not understanding race problems (data races vs. race conditions and Go memory model)
* 59 - Not understanding the concurrency impacts of a workload type
* 60 - Misunderstanding Go contexts
### Chapter 9 - Concurrency: Practice
* 61 - Propagating an inappropriate context
* 62 - Starting a goroutine without knowing when to stop it
* 63 - Not being careful with goroutines and loop variables
* 64 - Expecting a deterministic behavior using select and channels
* 65 - Not using notification channels
* 66 - Not using nil channels
* 67 - Being puzzled about a channel size
* 68 - Forgetting about possible side-effects with string formatting (etcd and dead-lock)
* 69 - Creating data races with append
* 70 - Using mutexes inaccurately with slices and maps
* 71 - Misusing `sync.WaitGroup`
* 72 - Forgetting about `sync.Cond`
* 73 - Not using `errgroup`
* 74 - Copying a `sync` type
### Chapter 10 - Standard Library
* 75 - Providing a wrong time duration
* 76 - `time.After` and memory leak
* 77 - JSON handling common mistakes
* Unexpected behavior because of type embedding
* JSON and monotonic clock
* Map of `any`
* 78 - SQL common mistakes
* Forgetting that `sql.Open` doesn't necessarily establish connections to a DB
* Forgetting about connections pooling
* Not using prepared statements
* Mishandling null values
* Not handling rows iteration errors
* 79 - Not closing transient resources (HTTP body, `sql.Rows`, and `os.File`)
* 80 - Forgetting the return statement after replying to an HTTP request
* 81 - Using the default HTTP client and server
### Chapter 11 - Testing
* 82 - Not categorizing tests (build tags and short mode)
* 83 - Not enabling the race flag
* 84 - Not using test execution modes (parallel and shuffle)
* 85 - Not using table-driven tests
* 86 - Sleeping in unit tests
* 87 - Not dealing with the time API efficiently
* 88 - Not using testing utility packages (`httptest` and `iotest`)
* 89 - Writing inaccurate benchmarks
* Not resetting or pausing the timer
* Making wrong assumptions about micro-benchmarks
* Not being careful about compiler optimizations
* Being fooled by the observer effect
* 90 - Not exploring all the Go testing features
* Code coverage
* Testing from a different package
* Utility functions
* Setup and teardown
### Chapter 12 - Optimizations
* 91 - Not understanding CPU caches
* CPU architecture
* Cache line
* Slice of structs vs. struct of slices
* Predictability
* Cache placement policy
* 92 - Writing concurrent code leading to false sharing
* 93 - Not taking into account instruction-level parallelism
* 94 - Not being aware of data alignment
* 95 - Not understanding stack vs. heap
* 96 - Not knowing how to reduce allocations
* API change
* Compiler optimizations
* `sync.Pool`
* 97 - Not relying on inlining
* 98 - Not using Go diagnostics tooling (profiling and execution tracer)
* 99 - Not understanding how the GC works
* 100 - Not understanding the impacts of running Go inside of Docker and Kubernetes