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added jump tables
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@ -319,6 +319,7 @@ In this section, we present miscellaneous material.
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| 5 | [Determining string literal lengths for C functions](./more/strlen_for_c/README.md) | [Link](./more/strlen_for_c/README.pdf) |
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| 5 | [Determining string literal lengths for C functions](./more/strlen_for_c/README.md) | [Link](./more/strlen_for_c/README.pdf) |
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| 6 | [Calling Assembly Language From Python](./python/) | [Link](./python/README.pdf) |
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| 6 | [Calling Assembly Language From Python](./python/) | [Link](./python/README.pdf) |
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| 7 | [Atomic Operations](./more/atomics/README.md) | [Link](./more/atomics/README.pdf) |
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| 7 | [Atomic Operations](./more/atomics/README.md) | [Link](./more/atomics/README.pdf) |
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| 8 | [Jump Tables](./more/jump_tables/README.md) | [Link](./more/jump_tables/README.pdf) |
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## Macro Suite
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## Macro Suite
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BIN
README.pdf
BIN
README.pdf
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275
more/jump_tables/README.md
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275
more/jump_tables/README.md
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@ -0,0 +1,275 @@
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# Jump or Branch Tables
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A jump or branch table is a powerful instruction saving technique that
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can be used to switch between multiple single instructions or even
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choose one of a series of functions to call (or branches to take).
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This concept can be found as the implementation of some `switch`
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statements and is found at the very very lowest end of an Operating
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System (interrupt vectors, for example).
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The
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## Single Instructions a la Duff's Device
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[Duff's Device](https://en.wikipedia.org/wiki/Duff%27s_device) shoe
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horned a jump table into the middle of a `while` loop. At the same
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time, it also correctly demonstrates a simple case of *loop unrolling*.
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It's very creative.
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Let's expand on Duff's Device.
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The full source code for this example can be found
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[here](./branch_table.S). It demonstrates a branch table consisting of
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instructions which are meant to be executed in sequence after jumping
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into the middle of the sequence.
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Here:
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```asm
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mov x6, 8
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MOD x2, x6, x4, x5 // x4 gets l % 8
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cbz x4, 10f // Handle evenly divisible case.
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sub x4, x6, x4 // Invert sense of x4 e.g. 3 becomes 5
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```
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we are performing this: *x4 is getting the result of modding the
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number of times we want the instructions executed by the number of
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times we unrolled the loop*.
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Specifically, this example does `length % 8`. However, the AARCH64 ISA
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does not include a *mod* instruction. The `MOD` macro used above is
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defined as:
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```asm
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.macro MOD src_a, src_b, dest, scratch
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sdiv \scratch, \src_a, \src_b
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msub \dest, \scratch, \src_b, \src_a
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.endm
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```
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`msub` is a cool instruction. It does this:
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```d = c - (b * a)```
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Example: 13 % 8 == 5. First the `sdiv`: 13 / 8 is 1. Then, the `msub`:
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13 - (1 * 8) is 5.
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Next:
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```asm
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cbz x4, 10f // Handle evenly divisible case.
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sub x4, x6, x4 // Invert sense of x4 e.g. 5 becomes 3
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```
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This code is key.
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If the result of the `mod` is 0, then the entire table must be executed.
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This is implemented by the `cbz`.
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If the result of the `mod` is not 0, then its value must be *flipped*.
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This is the `sub` instruction. See the comment above.
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Finally, we have the computation of the address to where we jump into
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the middle of the table.
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```asm
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LLD_ADDR x5, 10f
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add x5, x5, x4, lsl 2
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br x5
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```
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Each of the lines above bears description:
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The `LLD_ADDR` is from the [*convergence
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macros*](./apple-linux-convergence.S). It loads the address of the
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beginning of the table.
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Next, the `add` instruction multiplies the flipped result of the `mod`
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by 4 (the length of one instruction) THEN adds it to the base address
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of the table. We have calculated *instruction addresses* exactly the
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way we would with array dereferences. Thank you John von Neumann.
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Finally, we `br` which means branch to an address contained in a
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register.
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```asm
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10: str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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// loop code not shown
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```
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## Performing Multiple Instructions
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If you need to execute more than one instruction you have two choices:
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### Multiple Instructions by Address Arithmetic
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Suppose you needed two instructions in each step of the sequence.
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Simply multiply the index by 8 instead of 4 (i.e. the length of two
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instructions). The same technique works with a larger number. E.g.
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you need three instructions per step: multiply by 12.
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Suppose some need 3 instruction and some need 2. You must handle this
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because using this technique requires that all steps in the sequence
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of steps must be the same length so that the address arithmetic holds.
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Simply insert the occasional `nop` instruction in the indexes that are
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shorter than the others.
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### Multiple Instructions by Branch Branch
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Here's another [example of code](./jmptbl.s) that implements a branch or
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jump table:
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```asm
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jt: b 0f
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b 1f
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b 2f
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b 3f
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b 4f
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b 5f
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b 6f
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b 7f
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```
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You jump into the middle of the table and then immediately jump some
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place else. This is like:
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```c
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if (blah) {
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blah
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} else if (blah) {
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blah
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} else if (blah) {
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blah
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}
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etc.
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```
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### Multiple Instructions by Branch Call
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You can easily modify the above techniques to make something like:
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```asm
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jt: br func_0
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br func_1
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br func_2
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br func_3
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br func_4
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br func_5
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br func_6
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br func_7
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```
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or:
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```asm
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jt: br func_0
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b common_label
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br func_1
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b common_label
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br func_2
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b common_label
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br func_3
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b common_label
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br func_4
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b common_label
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br func_5
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b common_label
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br func_6
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b common_label
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br func_7
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b common_label
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// perhaps some loop control... if none, the preceding
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// b can be removed since can fall through to the common
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// label.
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common:
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```
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The above looks like a `switch` statement where each case is terminated
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with a `break` statement.
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## Small Gaps in Sequential Indexes
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Suppose your range of indexes was 0 through 8 inclusive (notice there
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are 9 integers in the range) but index 7 is skipped. That is, your
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potential indexes are 0 through 6 inclusive and then 8 but never
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7.
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In a `switch` statement, this would look like:
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```c++
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switch (index) {
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case 0: blah blah;
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break;
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case 1: blah blah;
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break;
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case 2: blah blah;
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break;
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case 3: blah blah;
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break;
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case 4: blah blah;
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break;
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case 5: blah blah;
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break;
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case 6: blah blah;
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break;
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case 8: blah blah;
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break;
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}
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```
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Gaps in the potential indexes presents a surmountable problem if the
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gaps are few.
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In the case where there are a small number of gaps simple fill them
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with a branch to a common, otherwise "do nothing", label. For example,
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you might have:
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```asm
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b_table: b label0
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b label1
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b label2
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b label3
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b label4
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b label5
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b label6
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b do_nothing
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b label8
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```
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in a Duff's Device where you are executing sequential single
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instructions, it might loop like this:
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```asm
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x_fer: str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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str w1, [x0], 1
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nop
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str w1, [x0], 1
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```
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Here, the `nop` instruction means "no operation". It does nothing but
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is a valid instruction meant to take up space (and decades ago, take
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up time).
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In a high level language this might look like this:
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```c
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for (int i = 0; i <= 8; i++) {
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if (i == 7)
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continue;
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blah blah
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}
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```
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BIN
more/jump_tables/README.pdf
Normal file
BIN
more/jump_tables/README.pdf
Normal file
Binary file not shown.
156
more/jump_tables/apple-linux-convergence.S
Normal file
156
more/jump_tables/apple-linux-convergence.S
Normal file
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@ -0,0 +1,156 @@
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/* Macros to permit the "same" assembly language to build on ARM64
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Linux systems as well as Apple Silicon systems.
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See the fuller documentation at:
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https://github.com/pkivolowitz/asm_book/blob/main/macros/README.md
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Perry Kivolowitz
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A Gentle Introduction to Assembly Language
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*/
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.macro GLD_PTR xreg, label
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#if defined(__APPLE__)
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adrp \xreg, _\label@GOTPAGE
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ldr \xreg, [\xreg, _\label@GOTPAGEOFF]
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#else
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ldr \xreg, =\label
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ldr \xreg, [\xreg]
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#endif
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.endm
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.macro GLD_ADDR xreg, label // Get a global address
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#if defined(__APPLE__)
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adrp \xreg, _\label@GOTPAGE
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add \xreg, \xreg, _\label@GOTPAGEOFF
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#else
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ldr \xreg, =\label
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#endif
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.endm
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.macro LLD_ADDR xreg, label
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#if defined(__APPLE__)
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adrp \xreg, \label@PAGE
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add \xreg, \xreg, \label@PAGEOFF
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#else
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ldr \xreg, =\label
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#endif
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.endm
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.macro LLD_DBL xreg, dreg, label
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#if defined(__APPLE__)
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adrp \xreg, \label@PAGE
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add \xreg, \xreg, \label@PAGEOFF
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ldur \dreg, [\xreg]
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// fmov \dreg, \xreg
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#else
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ldr \xreg, =\label
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ldur \dreg, [\xreg]
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#endif
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.endm
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.macro LLD_FLT xreg, sreg, label
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#if defined(__APPLE__)
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adrp \xreg, \label@PAGE
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add \xreg, \xreg, \label@PAGEOFF
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ldur \sreg, [\xreg]
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#else
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ldr \xreg, =\label
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ldur \sreg, [\xreg]
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#endif
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.endm
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.macro GLABEL label
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#if defined(__APPLE__)
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.global _\label
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#else
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.global \label
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#endif
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.endm
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.macro MAIN
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#if defined(__APPLE__)
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_main:
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#else
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main:
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#endif
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.endm
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/* Fetching the address of the externally defined errno is quite
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different on Apple and Linux. This macro leaves the address of
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errno in x0.
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*/
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.macro ERRNO_ADDR
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#if defined(__APPLE__)
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bl ___error
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#else
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bl __errno_location
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#endif
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.endm
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.macro CRT label
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#if defined(__APPLE__)
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bl _\label
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#else
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bl \label
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#endif
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.endm
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.macro START_PROC // after starting label
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.cfi_startproc
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.endm
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.macro END_PROC // after the return
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.cfi_endproc
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.endm
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.macro PUSH_P a, b
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stp \a, \b, [sp, -16]!
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.endm
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.macro PUSH_R a
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str \a, [sp, -16]!
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.endm
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.macro POP_P a, b
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ldp \a, \b, [sp], 16
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.endm
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.macro POP_R a
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ldr \a, [sp], 16
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.endm
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/* The smaller of src_a and src_b is put into dest. A cmp instruction
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or other instruction that sets the flags must be performed first.
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This macro makes it easy to remember which register does what in the
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csel.
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||||||
|
Thank you to u/TNorthover for nudge to add the cmp.
|
||||||
|
*/
|
||||||
|
|
||||||
|
.macro MIN src_a, src_b, dest
|
||||||
|
cmp \src_a, \src_b
|
||||||
|
csel \dest, \src_a, \src_b, LT
|
||||||
|
.endm
|
||||||
|
|
||||||
|
/* The larger of src_a and src_b is put into dest. A cmp instruction
|
||||||
|
or other instruction that sets the flags must be performed first.
|
||||||
|
This macro makes it easy to remember which register does what in the
|
||||||
|
csel.
|
||||||
|
|
||||||
|
Thank you to u/TNorthover for nudge to add the cmp.
|
||||||
|
*/
|
||||||
|
|
||||||
|
.macro MAX src_a, src_b, dest
|
||||||
|
cmp \src_a, \src_b
|
||||||
|
csel \dest, \src_a, \src_b, GT
|
||||||
|
.endm
|
||||||
|
|
||||||
|
.macro AASCIZ label, string
|
||||||
|
.p2align 2
|
||||||
|
\label: .asciz "\string"
|
||||||
|
.endm
|
||||||
|
|
||||||
|
.macro MOD src_a, src_b, dest, scratch
|
||||||
|
sdiv \scratch, \src_a, \src_b
|
||||||
|
msub \dest, \scratch, \src_b, \src_a
|
||||||
|
.endm
|
||||||
57
more/jump_tables/branch_table.S
Normal file
57
more/jump_tables/branch_table.S
Normal file
|
|
@ -0,0 +1,57 @@
|
||||||
|
#include "apple-linux-convergence.S"
|
||||||
|
|
||||||
|
.p2align 2
|
||||||
|
.text
|
||||||
|
GLABEL MyMemSet
|
||||||
|
|
||||||
|
/* MyMemSet(unsigned char * b, unsigned char v, long l)
|
||||||
|
x0 w1 x2
|
||||||
|
|
||||||
|
The length is first checked against less than or equal to 0. If
|
||||||
|
so, the body of the function is skipped.
|
||||||
|
|
||||||
|
The loop will be unrolled 8x. The length (x2) modulo 8 gets turned
|
||||||
|
into the number of instructions to jump to or beyond the initial
|
||||||
|
str. A modulo of 0 is handled separately - it causes a branch to the
|
||||||
|
initial str.
|
||||||
|
|
||||||
|
This code can be dramatically improved by copying more than one byte
|
||||||
|
at a time. You will have to figure out how to do this optimally in
|
||||||
|
P6 - MemCpy
|
||||||
|
*/
|
||||||
|
#if defined(__APPLE__)
|
||||||
|
_MyMemSet:
|
||||||
|
#else
|
||||||
|
MyMemSet:
|
||||||
|
#endif
|
||||||
|
START_PROC
|
||||||
|
PUSH_P x29, x30
|
||||||
|
mov x29, sp
|
||||||
|
cmp x2, xzr // Test for bad length.
|
||||||
|
ble 99f // Take branch of 0 or less.
|
||||||
|
|
||||||
|
add x3, x2, x0 // x3 gets address of one beyond buffer
|
||||||
|
mov x6, 8
|
||||||
|
MOD x2, x6, x4, x5 // x4 gets l % 8
|
||||||
|
cbz x4, 10f // Handle evenly divisible case.
|
||||||
|
sub x4, x6, x4 // Invert sense of x4 e.g. 3 becomes 5
|
||||||
|
|
||||||
|
LLD_ADDR x5, 10f
|
||||||
|
add x5, x5, x4, lsl 2
|
||||||
|
br x5
|
||||||
|
|
||||||
|
10: str w1, [x0], 1
|
||||||
|
str w1, [x0], 1
|
||||||
|
str w1, [x0], 1
|
||||||
|
str w1, [x0], 1
|
||||||
|
str w1, [x0], 1
|
||||||
|
str w1, [x0], 1
|
||||||
|
str w1, [x0], 1
|
||||||
|
str w1, [x0], 1
|
||||||
|
cmp x3, x0
|
||||||
|
bgt 10b
|
||||||
|
|
||||||
|
99: POP_P x29, x30
|
||||||
|
ret
|
||||||
|
END_PROC
|
||||||
|
|
||||||
83
more/jump_tables/jmptbl.s
Normal file
83
more/jump_tables/jmptbl.s
Normal file
|
|
@ -0,0 +1,83 @@
|
||||||
|
.text
|
||||||
|
.align 4
|
||||||
|
.global main
|
||||||
|
|
||||||
|
main: str x30, [sp, -16]!
|
||||||
|
mov x0, xzr // set up call to time(nullptr)
|
||||||
|
bl time // call time setting up srand
|
||||||
|
bl srand // call srand setting up rand
|
||||||
|
bl rand // get a random number
|
||||||
|
and x0, x0, 7 // ensure its range is 0 to 7
|
||||||
|
// note use of x register is on purpose
|
||||||
|
lsl x0, x0, 2 // multiply by 4
|
||||||
|
ldr x1, =jt // load base address of jump table
|
||||||
|
add x1, x1, x0 // add offset to base address
|
||||||
|
br x1
|
||||||
|
|
||||||
|
// If, as in this case, all the "cases" have the same number of
|
||||||
|
// instructions then this intermediate jump table can be omitted saving
|
||||||
|
// some space and a tiny amount of time. To omit the intermediate jump
|
||||||
|
// table, you'd multiply by 12 above and not 4. Twelve because each
|
||||||
|
// "case" has 3 instructions (3 x 4 == 12).
|
||||||
|
|
||||||
|
// Question for you: If you did omit the jump table, relative to what
|
||||||
|
// would you jump (since "jt" would be gone).
|
||||||
|
|
||||||
|
jt: b 0f
|
||||||
|
b 1f
|
||||||
|
b 2f
|
||||||
|
b 3f
|
||||||
|
b 4f
|
||||||
|
b 5f
|
||||||
|
b 6f
|
||||||
|
b 7f
|
||||||
|
|
||||||
|
0: ldr x0, =ZR
|
||||||
|
bl puts
|
||||||
|
b 99f
|
||||||
|
|
||||||
|
1: ldr x0, =ON
|
||||||
|
bl puts
|
||||||
|
b 99f
|
||||||
|
|
||||||
|
2: ldr x0, =TW
|
||||||
|
bl puts
|
||||||
|
b 99f
|
||||||
|
|
||||||
|
3: ldr x0, =TH
|
||||||
|
bl puts
|
||||||
|
b 99f
|
||||||
|
|
||||||
|
4: ldr x0, =FR
|
||||||
|
bl puts
|
||||||
|
b 99f
|
||||||
|
|
||||||
|
5: ldr x0, =FV
|
||||||
|
bl puts
|
||||||
|
b 99f
|
||||||
|
|
||||||
|
6: ldr x0, =SX
|
||||||
|
bl puts
|
||||||
|
b 99f
|
||||||
|
|
||||||
|
7: ldr x0, =SV
|
||||||
|
bl puts
|
||||||
|
b 99f
|
||||||
|
|
||||||
|
99: mov w0, wzr
|
||||||
|
ldr x30, [sp], 16
|
||||||
|
ret
|
||||||
|
|
||||||
|
.data
|
||||||
|
.section .rodata
|
||||||
|
|
||||||
|
ZR: .asciz "0 returned"
|
||||||
|
ON: .asciz "1 returned"
|
||||||
|
TW: .asciz "2 returned"
|
||||||
|
TH: .asciz "3 returned"
|
||||||
|
FR: .asciz "4 returned"
|
||||||
|
FV: .asciz "5 returned"
|
||||||
|
SX: .asciz "6 returned"
|
||||||
|
SV: .asciz "7 returned"
|
||||||
|
|
||||||
|
.end
|
||||||
55
more/jump_tables/jt.c
Normal file
55
more/jump_tables/jt.c
Normal file
|
|
@ -0,0 +1,55 @@
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <time.h>
|
||||||
|
|
||||||
|
/* This is the prototype for the assembly language version. You may
|
||||||
|
have always thought that switch statements are implemented as a long
|
||||||
|
chain of if / else. Well, sometimes they are. Sometimes they are
|
||||||
|
implemented using binary search and still other times they are
|
||||||
|
implemented as jump tables.
|
||||||
|
|
||||||
|
My assembly language version is found in jmptbl.s.
|
||||||
|
*/
|
||||||
|
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
int r;
|
||||||
|
|
||||||
|
srand(time(0));
|
||||||
|
r = rand() & 7;
|
||||||
|
switch (r)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
puts("0 returned");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 1:
|
||||||
|
puts("1 returned");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 2:
|
||||||
|
puts("2 returned");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 3:
|
||||||
|
puts("3 returned");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 4:
|
||||||
|
puts("4 returned");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 5:
|
||||||
|
puts("5 returned");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 6:
|
||||||
|
puts("6 returned");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 7:
|
||||||
|
puts("7 returned");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
31
more/jump_tables/test_interop.cpp
Normal file
31
more/jump_tables/test_interop.cpp
Normal file
|
|
@ -0,0 +1,31 @@
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
extern "C" void MyMemSet(unsigned char *, unsigned char v, long length);
|
||||||
|
|
||||||
|
/* MyMemSet(unsigned char *, unsigned char v, long length);
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
void MyMemSet(unsigned char * b, unsigned char v, long l) {
|
||||||
|
for (long i = 0; i < l; i++) {
|
||||||
|
b[i] = v;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
const long BUFFER_SIZE = 1000;
|
||||||
|
|
||||||
|
unsigned char buffer[BUFFER_SIZE];
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
unsigned char before = buffer[-1];
|
||||||
|
unsigned char after = buffer[BUFFER_SIZE];
|
||||||
|
|
||||||
|
MyMemSet(buffer, 0xF0, BUFFER_SIZE);
|
||||||
|
|
||||||
|
if (before != buffer[-1])
|
||||||
|
printf("Bytes prior to buffer are smashed.\n");
|
||||||
|
if (after != buffer[BUFFER_SIZE])
|
||||||
|
printf("Bytes after buffer are smashed.\n");
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
Loading…
Reference in a new issue