From d030f40bc8c0d10079331cecbef7b988f2f45df4 Mon Sep 17 00:00:00 2001 From: Guo Pengfei <73603368+Michael-Jetson@users.noreply.github.com> Date: Wed, 24 Jan 2024 21:56:41 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B7=BB=E5=8A=A0USTC=E7=9A=84=E5=9B=BE?= =?UTF-8?q?=E5=BD=A2=E5=AD=A6=E8=AF=BE=E7=A8=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- docs/计算机图形学/USTC ComputerGraphic.en.md | 19 +++++++++++++++++++ docs/计算机图形学/USTC ComputerGraphic.md | 19 +++++++++++++++++++ 2 files changed, 38 insertions(+) create mode 100644 docs/计算机图形学/USTC ComputerGraphic.en.md create mode 100644 docs/计算机图形学/USTC ComputerGraphic.md diff --git a/docs/计算机图形学/USTC ComputerGraphic.en.md b/docs/计算机图形学/USTC ComputerGraphic.en.md new file mode 100644 index 00000000..ed291bdf --- /dev/null +++ b/docs/计算机图形学/USTC ComputerGraphic.en.md @@ -0,0 +1,19 @@ +# Course Code: Course Name + +## Descriptions + +- Offered by:USTC +- Prerequisites:Calculus, Linear Algebra, C/C++ Programming, Data Structures +- Programming Languages:C/C++ +- Difficulty: 🌟🌟🌟 +- Class Hour:100 hours + +Mr. Liu Ligang from the School of Mathematics at USTC uploaded the course during the 2020 epidemic, and I personally feel that it is more comprehensive compared to Games101's focus on rendering, with content such as discrete geometry processing that the latter does not have, and it seems to be more mathematical, so it can be complemented with Games101, and the course materials are fully open to the public. + +## Course Resources + +- Course Website:http://staff.ustc.edu.cn/~lgliu/Courses/ComputerGraphics_2020_spring-summer/default.htm +- Recordings:https://www.bilibili.com/video/BV1iT4y1o7oM/?spm_id_from=333.880.my_history.page.click&vd_source=eea47a16439992e41b232bc5d5684e27 +- Textbooks:E. Angel, Interactive Computer Graphics — A top-down approach using OpenGL™, 6th ed., 2011.(This course does not prescribe the use of a prescribed textbook, and focuses on cutting-edge academic papers; the following textbooks are for reference only) +- Assignments:http://staff.ustc.edu.cn/~lgliu/Courses/ComputerGraphics_2020_spring-summer/default.htm, 9 homework and 1project + diff --git a/docs/计算机图形学/USTC ComputerGraphic.md b/docs/计算机图形学/USTC ComputerGraphic.md new file mode 100644 index 00000000..36d259e2 --- /dev/null +++ b/docs/计算机图形学/USTC ComputerGraphic.md @@ -0,0 +1,19 @@ +# 课程名称 + +## 课程简介 + +- 所属大学:中国科学技术大学 +- 先修要求:微积分,线性代数,C/C++编程,数据结构 +- 编程语言:C/C++ +- 课程难度:🌟🌟🌟 +- 预计学时:100小时 + +中科大数学学院的刘利刚老师在20年疫情期间上传的课程,个人感觉跟Games101的注重渲染相比更全面,有着后者所没有的离散几何处理等内容,看起来更加数学化,可以与Games101进行互补,课程资料全面公开 + +## 课程资源 + +- 课程网站:http://staff.ustc.edu.cn/~lgliu/Courses/ComputerGraphics_2020_spring-summer/default.htm +- 课程视频:https://www.bilibili.com/video/BV1iT4y1o7oM/?spm_id_from=333.880.my_history.page.click&vd_source=eea47a16439992e41b232bc5d5684e27 +- 课程教材:本课程不规定使用规定教材,以学术前沿论文为主,以下教材仅仅为参考 E. Angel, Interactive Computer Graphics — A top-down approach using OpenGL™, 6th ed., 2011. (中文翻译版:交互式计算机图形学—基于OpenGL的自顶向下方法(第五版),电子工业出版社,2012) +- 课程作业:http://staff.ustc.edu.cn/~lgliu/Courses/ComputerGraphics_2020_spring-summer/default.htm,九个作业加一个Project,具体看官网 +