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test: fix timeout problem in issue_test when enable force GC (#135)
Co-authored-by: liuqiang <liuqiang.06@bytedance.com>
This commit is contained in:
parent
5b38f56cec
commit
9a95e9de00
3 changed files with 44 additions and 5 deletions
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@ -37,7 +37,9 @@ func TestGC_Search(t *testing.T) {
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t.Fatal(err)
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t.Fatal(err)
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}
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}
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wg := &sync.WaitGroup{}
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wg := &sync.WaitGroup{}
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N := 10000
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// A limitation of the race detecting is 8128.
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// See https://github.com/golang/go/issues/43898
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N := 5000
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for i:=0; i<N; i++ {
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for i:=0; i<N; i++ {
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wg.Add(1)
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wg.Add(1)
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go func (wg *sync.WaitGroup) {
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go func (wg *sync.WaitGroup) {
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@ -14,18 +14,16 @@
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* limitations under the License.
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* limitations under the License.
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*/
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*/
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package issue_test
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package issue_test
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import (
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import (
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`runtime/debug`
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`testing`
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`testing`
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`github.com/bytedance/sonic`
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`github.com/bytedance/sonic`
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)
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)
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//NOTICE: only DEBUG mode can reproduce problem
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//NOTICE: only DEBUG mode can reproduce problem
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func TestDebug(t *testing.T) {
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func TestIssue128_PanicInRecurseOP(t *testing.T) {
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debug.SetGCPercent(-1)
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data := &Data{
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data := &Data{
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Details: []*Detail{
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Details: []*Detail{
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{
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{
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39
issue_test/testmain_test.go
Normal file
39
issue_test/testmain_test.go
Normal file
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@ -0,0 +1,39 @@
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/*
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* Copyright 2021 ByteDance Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package issue_test
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import (
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`runtime`
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`runtime/debug`
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`testing`
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)
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var debugAsyncGC = true
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func TestMain(m *testing.M) {
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go func () {
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if !debugAsyncGC {
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return
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}
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println("Begin GC looping...")
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for {
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runtime.GC()
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debug.FreeOSMemory()
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}
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}()
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m.Run()
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}
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