// +build go1.18 /* * Copyright 2021 ByteDance Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package sonic_fuzz import ( `bytes` `testing` `encoding/json` `unicode/utf8` `github.com/bytedance/sonic/encoder` `github.com/stretchr/testify/require` // `github.com/davecgh/go-spew/spew` ) func fuzzValidate(t *testing.T, data []byte){ jok1 := json.Valid(data) jok2 := utf8.Valid(data) _ = jok1 && jok2 _, _ = encoder.Valid(data) // spew.Dump(data, jok1, jok2, sok) // require.Equalf(t, jok, sok, "different validate results") } func fuzzHtmlEscape(t *testing.T, data []byte){ var jdst bytes.Buffer var sdst []byte json.HTMLEscape(&jdst, data) sdst = encoder.HTMLEscape(sdst, data) require.Equalf(t, string(jdst.Bytes()), string(sdst), "different htmlescape results") }