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sonic/encoder/encoder.go

152 lines
3.8 KiB
Go

/*
* Copyright 2021 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package encoder
import (
`bytes`
`encoding/json`
`reflect`
`github.com/bytedance/sonic/internal/rt`
)
// Options is a set of encoding options.
type Options uint64
const (
bitSortMapKeys = iota
)
const (
// SortMapKeys indicate that the keys of a map needs to be sorted before
// serializing into JSON.
// WARNING: This hurts performance A LOT, USE WITH CARE.
SortMapKeys Options = 1 << bitSortMapKeys
)
// Encoder represents a specific set of encoder configurations.
type Encoder struct {
Opts Options
}
// Encode returns the JSON encoding of v.
func (self *Encoder) Encode(v interface{}) ([]byte, error) {
return Encode(v, self.Opts)
}
// SortKeys enables the SortMapKeys option.
func (self *Encoder) SortKeys() *Encoder {
self.Opts |= SortMapKeys
return self
}
// Quote returns the JSON-quoted version of s.
func Quote(s string) string {
var n int
var p []byte
/* check for empty string */
if s == "" {
return `""`
}
/* allocate space for result */
n = len(s) + 2
p = make([]byte, 0, n)
/* call the encoder */
_ = encodeString(&p, s)
return rt.Mem2Str(p)
}
// Encode returns the JSON encoding of val, encoded with opts.
func Encode(val interface{}, opts Options) ([]byte, error) {
buf := newBytes()
err := EncodeInto(&buf, val, opts)
/* check for errors */
if err != nil {
freeBytes(buf)
return nil, err
}
/* make a copy of the result */
ret := make([]byte, len(buf))
copy(ret, buf)
/* return the buffer into pool */
freeBytes(buf)
return ret, nil
}
// EncodeInto is like Encode but uses a user-supplied buffer instead of allocating
// a new one.
func EncodeInto(buf *[]byte, val interface{}, opts Options) error {
stk := newStack()
efv := rt.UnpackEface(val)
err := encodeTypedPointer(buf, efv.Type, &efv.Value, stk, uint64(opts))
/* return the stack into pool */
freeStack(stk)
return err
}
// EncodeIndented is like Encode but applies Indent to format the output.
// Each JSON element in the output will begin on a new line beginning with prefix
// followed by one or more copies of indent according to the indentation nesting.
func EncodeIndented(val interface{}, prefix string, indent string, opts Options) ([]byte, error) {
var err error
var out []byte
var buf *bytes.Buffer
/* encode into the buffer */
out = newBytes()
err = EncodeInto(&out, val, opts)
/* check for errors */
if err != nil {
freeBytes(out)
return nil, err
}
/* indent the JSON */
buf = newBuffer()
err = json.Indent(buf, out, prefix, indent)
/* check for errors */
if err != nil {
freeBytes(out)
freeBuffer(buf)
return nil, err
}
/* copy to the result buffer */
ret := make([]byte, buf.Len())
copy(ret, buf.Bytes())
/* return the buffers into pool */
freeBytes(out)
freeBuffer(buf)
return ret, nil
}
// Pretouch compiles vt ahead-of-time to avoid JIT compilation on-the-fly, in
// order to reduce the first-hit latency.
func Pretouch(vt reflect.Type) (err error) {
_, err = findOrCompile(rt.UnpackType(vt))
return
}