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sonic/internal/native/dispatch_amd64.go
liu de2dc2c35a
add ValidateString option into decode (#253)
* fix: add escape validate

* feat: add validatestring option

* add print debug

* add jit debug in decoder

* fix go1.16 decoder debug

* fix: not change others

* fix generic parse bug

* remove debug info

* test twitter json

* fix: option typos

* test: add bug test

* fix validate bugs

* fix: validate

* remove files

* re-compile

* update license

* add flags on `skip_xxx()`

* fix internal native tests

* re-compile

* add validstring for perftest

* modify api

* fix readme

* fix comment

* add license

* rename to ValidateString

* fix xprintf.h

* add debug

Co-authored-by: liuqiang <liuqiang.06@bytedance.com>
Co-authored-by: duanyi.aster <duanyi.aster@bytedance.com>
2022-08-11 19:06:11 +08:00

146 lines
3.7 KiB
Go

/*
* Copyright 2021 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package native
import (
`unsafe`
`github.com/bytedance/sonic/internal/cpu`
`github.com/bytedance/sonic/internal/native/avx`
`github.com/bytedance/sonic/internal/native/avx2`
`github.com/bytedance/sonic/internal/native/types`
)
const MaxFrameSize uintptr = 400
var (
S_f64toa uintptr
S_i64toa uintptr
S_u64toa uintptr
S_lspace uintptr
)
var (
S_quote uintptr
S_unquote uintptr
)
var (
S_value uintptr
S_vstring uintptr
S_vnumber uintptr
S_vsigned uintptr
S_vunsigned uintptr
)
var (
S_skip_one uintptr
S_skip_array uintptr
S_skip_object uintptr
S_skip_number uintptr
)
//go:nosplit
//go:noescape
//goland:noinspection GoUnusedParameter
func Lzero(p unsafe.Pointer, n int) int
//go:nosplit
//go:noescape
//goland:noinspection GoUnusedParameter
func Quote(s unsafe.Pointer, nb int, dp unsafe.Pointer, dn *int, flags uint64) int
//go:nosplit
//go:noescape
//goland:noinspection GoUnusedParameter
func Unquote(s unsafe.Pointer, nb int, dp unsafe.Pointer, ep *int, flags uint64) int
//go:nosplit
//go:noescape
//goland:noinspection GoUnusedParameter
func HTMLEscape(s unsafe.Pointer, nb int, dp unsafe.Pointer, dn *int) int
//go:nosplit
//go:noescape
//goland:noinspection GoUnusedParameter
func Value(s unsafe.Pointer, n int, p int, v *types.JsonState, flags uint64) int
//go:nosplit
//go:noescape
//goland:noinspection GoUnusedParameter
func SkipOne(s *string, p *int, m *types.StateMachine, flags uint64) int
//go:nosplit
//go:noescape
//goland:noinspection GoUnusedParameter
func ValidateOne(s *string, p *int, m *types.StateMachine) int
//go:nosplit
//go:noescape
//goland:noinspection GoUnusedParameter
func I64toa(out *byte, val int64) (ret int)
//go:nosplit
//go:noescape
//goland:noinspection GoUnusedParameter
func U64toa(out *byte, val uint64) (ret int)
func useAVX() {
S_f64toa = avx.S_f64toa
S_i64toa = avx.S_i64toa
S_u64toa = avx.S_u64toa
S_lspace = avx.S_lspace
S_quote = avx.S_quote
S_unquote = avx.S_unquote
S_value = avx.S_value
S_vstring = avx.S_vstring
S_vnumber = avx.S_vnumber
S_vsigned = avx.S_vsigned
S_vunsigned = avx.S_vunsigned
S_skip_one = avx.S_skip_one
S_skip_array = avx.S_skip_array
S_skip_object = avx.S_skip_object
S_skip_number = avx.S_skip_number
}
func useAVX2() {
S_f64toa = avx2.S_f64toa
S_i64toa = avx2.S_i64toa
S_u64toa = avx2.S_u64toa
S_lspace = avx2.S_lspace
S_quote = avx2.S_quote
S_unquote = avx2.S_unquote
S_value = avx2.S_value
S_vstring = avx2.S_vstring
S_vnumber = avx2.S_vnumber
S_vsigned = avx2.S_vsigned
S_vunsigned = avx2.S_vunsigned
S_skip_one = avx2.S_skip_one
S_skip_array = avx2.S_skip_array
S_skip_object = avx2.S_skip_object
S_skip_number = avx2.S_skip_number
}
func init() {
if cpu.HasAVX2 {
useAVX2()
} else if cpu.HasAVX {
useAVX()
} else {
panic("Unsupported CPU, maybe it's too old to run Sonic.")
}
}