cs-self-learning/docs/计算机图形学/15462.md
烏丸千歲 0e229b7586
[COURSE] Add CMU 15-462(Computer Graphics) and fix link to zlib (#353)
* Add a course cmu 15-462

* [FIX]fix link to zlib

* [FIX]fix typo
2022-12-15 11:26:37 +08:00

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# CMU 15-462 : COMPUTER GRAPHICS
## 课程简介
- 所属大学CMU
- 先修要求:基础的向量微积分和线性代数 , 基础的 C/C++ 编程能力。
- 编程语言C/C++
- 课程难度:🌟🌟🌟🌟
- 预计学时100 小时
本课程全面介绍了计算机图形学。它侧重于基本概念和技术,以及它们与图形中多个问题领域(渲染、动画、几何、成像)的交叉关系。主题包括:采样、混叠、插值、光栅化、几何变换、参数化、可见性、合成、过滤、卷积、曲线和曲面、几何数据结构、细分、网格划分、空间层次结构、光线追踪、辐射测量、反射率、光场、几何光学,蒙特卡洛渲染,重要性采样,相机模型,高性能光线追踪,微分方程,时间积分,数值微分,基于物理的动画,优化,数值线性代数,逆运动学,傅立叶方法,数据拟合.
## 课程资源
- 课程网站:[http://15462.courses.cs.cmu.edu/fall2022/](http://15462.courses.cs.cmu.edu/fall2022/)
- 课程视频:
- [Youtube](https://www.youtube.com/watch?v=W6yEALqsD7k&list=PL9_jI1bdZmz2emSh0UQ5iOdT2xRHFHL7E&index=1)
- [bilibili](https://www.bilibili.com/video/BV1QZ4y1K7ga)
- 课程教材15-462 没有唯一的课本, 提供了各种书籍供你参考. 如下:
- [Fundamentals of Computer Graphics. A K Peters, 2009](http://www.amazon.com/Fundamentals-Computer-Graphics-Peter-Shirley/dp/1568814690)
- [Computer Graphics: Principles and Practice](http://www.amazon.com/Computer-Graphics-Principles-Practice-3rd/dp/0321399528/ref=sr_1_2?s=books&ie=UTF8&qid=1440872554&sr=1-2&keywords=foundations+of+3d+computer+graphics)
- [Physically Based Rendering: From Theory to Implementation](http://www.amazon.com/gp/product/0123750792?ie=UTF8&tag=pharr-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=0123750792)
- 课程作业:参见课程主页